Whether to allow the 180 rotation key to be used.
Whether to allow use of the Hard Drop button.
Amount of time in frames in between a piece being placed and the next one spawning.
Whether to make long Back-to-Back chains become more powerful.
The type of system used to generate random pieces.
unknown
The height of the playing field.
The width of the playing field.
Whether retrying is enabled.
Whether undoing is enabled.
Whether to allow out-of-bound placements when they clear a line.
What combo table to use.
Whether the game has a countdown.
The number from which to countdown.
The time in millisecond between each count.
Whether to display fire.
Whether to use the HOLD queue.
Whether to show the NEXT queue.
Whether to show the shadow piece.
unknown
unknown
Starting gravity (how fast blocks drop). Higher is faster.
The amount of gravity increase per second.
Amount of time in frames until the gravity starts to increase.
unknown
unknown
unknown
Amount of garbage that may enter the screen at once.
The amount of garbage cap increase per second.
Maximum amount the garbage cap may reach.
unknown
unknown
The amount of garbage multiplier increase per second.
Amount of time in frames until the garbage multiplier starts to increase.
Starting garbage multiplier. 1 means normal amount of garbage, 2 means double.
unknown
unknown
The time it takes in frames for garbage to travel.
unknown
unknown
unknown
Whether to enable infinite movement (disables lockResets).
The type of kicks that pieces can do.
Amount of time in frames in between a piece being placed and the next one spawning, if a line was cleared.
How many times to enable resetting the lock delay (by rotating or moving a piece).
If not using master levels, the amount of frames until a piece locks down.
Whether to allow users to click boards to manually target them.
unknown
unknown
Whether to keep the BGM playing between games.
unknown
Amount of pieces shown in the NEXT queue, if said queue is enabled.
unknown
unknown
If disabled, attacks can be canceled while in transit or during latency. Experimental, may be removed or become standard.
The time in milliseconds before the countdown begins.
Presets to apply to
unknown
unknown
Soft Drop Factor. Use 41 for MAX.
Enforced if "enforce below handling settings" is enabled.
Whether to enforce the handling settings below.
Auto Repeat Rate.
Enforced if "enforce below handling settings" is enabled.
Delayed Auto Shift.
Enforced if "enforce below handling settings" is enabled.
The RNG seed of the game.
unknown
unknown
unknown
unknown
unknown
unknown
unknown
The type of pieces allowed to do spins.
Amount of extra lives one has.
unknown
Protocol version.
unknown
Generated using TypeDoc
Whether to reward clearing the entire board.